Intended as a handy reference reading for the students of Computer Science and Engineering and Computer Applications, the book delves on the concepts of Human–Computer Interface/Interaction in a bulleted format. The succinct approach of the topics gives the book a simple yet comprehensive appeal; hence making it a perfect learning tool for the students, and teaching aide for the teachers.
Divided into nine chapters and three Appendices, the book has been organized as per the course structure of any University/College. The chapters emphasize on both developmental processes and techniques involved in Human–Computer Interaction. A separate chapter has been devoted to Universal Design, which is the process to reach out to the maximum number of people with their design requirements.
The topics are further elaborated with diagrams and flowcharts, to help make the learning process more illustrative. Appendices to the book are an extension to focus on topics that are relevant to learn concepts of Human–Computer Interaction.