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FUNDAMENTALS OF SOFTWARE ENGINEERING By: MALL, RAJIB
FUNDAMENTALS OF  SOFTWARE ENGINEERING 
FUNDAMENTALS OF SOFTWARE ENGINEERING
 MALL, RAJIB
PRINT EDITION PAGES: 464
Edition: Third Edition
ISBN: 978-81-203-3819-7
 
EBOOK EDITION PRICE: R 250.00   About ebooks and how to download them
 

About The Book
Description:

Advancements and rapid developments have led to many ramifications in the ever-changing world of software engineering. This book, in its third edition, is restructured and revised to trace the advancements made and landmarks achieved in the field. This book not only incorporates latest and enhanced software engineering techniques and practices but also shows how these techniques are applied into the practical software assignments. The chapters are incorporated with illustrative examples to add an analytical insight on the subject. The book is logically organized to cover expanded and revised treatment of all software process activities.

New to This Edition :

The contents and presentation of all chapters have been improved thoroughly.

A new layout highlights the important concepts and theories in a box format, in order to help the students in learning process.

A new chapter on Emerging Trends emphasizes on the most upcoming and advanced techniques in the field of Software Engineering.

Primarily intended for the undergraduate students of Software Engineering, the book is also beneficial for the students opting for a course in MCA, MBA and IT.

Key Features :

Large number of worked-out examples and practice problems.

Chapter-end exercises and solutions to selected problems to check students’ comprehension on the subject.

Solutions manual available for instructors.

Power Point slides available online at www.phindia.com/rajibmall to provide integrated learning to the students.


Contents:
contents
Preface
1. INTRODUCTION
2. SOFTWARE LIFE CYCLE MODELS
3. SOFTWARE PROJECT MANAGEMENT
4. REQUIREMENTS ANALYSIS AND SPECIFICATION
5. SOFTWARE DESIGN
6. FUNCTION-ORIENTED SOFTWARE DESIGN
7. OBJECT MODELLING USING UML
8. OBJECT-ORIENTED SOFTWARE DEVELOPMENT
9. USER INTERFACE DESIGN
10. CODING AND TESTING
11. SOFTWARE RELIABILITY AND QUALITY MANAGEMENT
12. COMPUTER AIDED SOFTWARE ENGINEERING
13. SOFTWARE MAINTENANCE
14. SOFTWARE REUSE
15. EMERGING TRENDS
References
Index